package pw.archipelag.loaderGame.interfaceGame.skinsPanel {
	import flash.geom.Rectangle;
	
	public class SkinPanelMini extends Object {
		
		public var dimension: Rectangle;
		public var isSetPositionFromTopLeftRightBottomLeftRight: uint;
		public var isBtnsArrangedHorizontalVertical: uint;
		
		public function SkinPanelMini(dimension: Rectangle = null, isSetPositionFromTopLeftRightBottomLeftRight: uint = 3, isBtnsArrangedHorizontalVertical: uint = 0): void {
			this.dimension = dimension;
			this.isSetPositionFromTopLeftRightBottomLeftRight = isSetPositionFromTopLeftRightBottomLeftRight;
			this.isBtnsArrangedHorizontalVertical = isBtnsArrangedHorizontalVertical;
		}
		
	}
	
}